AICI 501

Assessment as Design

In AICI 501, assessment is treated as instructional architecture—not a compliance event. You will design outcomes, evidence maps, performance tasks, criteria, rubrics, and feedback systems that reveal learning as a visible, defensible body of work.

ADTL Fit: AICI 501 extends ADTL into the realm of evidence: assessment becomes an intentional design of cognition, culture, and aesthetic clarity—so learners can explain, revise, and transfer.

Evidence · Criteria · Revision
Primary Output Aletheian assessment system + portfolio piece
Mastery Signal Calibrated rubrics + defensible evidence mapping
Lesson 1
Reframing Assessment Through The Aletheian Design Theory of Learning

Shift assessment from measurement-only to designed evidence—grounded in ADTL’s ethics, cognition, culture, and aesthetic clarity.

Learning Target
  • Define assessment as an architecture of thinking, not a terminal score.
  • Identify how ADTL reframes evidence (cognitive, cultural, aesthetic, ethical).
Studio Activities
  • Assessment Archeology: examine an existing assessment and surface its hidden values.
  • ADTL Lens Pass: map the assessment to ADTL domains to reveal gaps and redesign opportunities.
Deliverable
  • Assessment reframe memo + design goals for a redesigned assessment.

ADTL Connection: Orientation begins by clarifying what “evidence” should show in a learner—and why.

Lesson 1.1
Mastery Studio: Assessment Autopsy & Redesign Intent

Demonstrate mastery by diagnosing an assessment’s failure points and writing a defensible redesign intent statement.

Mastery Demonstration
  • Identify 5 assessment issues (validity, alignment, bias risk, cognitive mismatch, readability).
  • Write a redesign intent: what the new assessment will reveal, protect, and improve.
Outcome
  • Autopsy sheet + redesign intent statement (1 page).
Lesson 2
Designing Outcomes & Evidence Maps

Build outcomes that are observable and meaningful, then map them to evidence sources that make learning visible.

Learning Target
  • Write outcomes that reflect cognition (thinking), not just recall.
  • Create an evidence map: outcome → task evidence → criteria signal.
Studio Activities
  • Outcome Rewrite Lab: convert vague goals into observable evidence statements.
  • Evidence Mapping: identify at least 3 evidence types per outcome (drafts, models, explanations, performance).
Deliverable
  • Outcomes set + evidence map grid.

ADTL Connection: Exploration & Synthesis become trackable when evidence is designed—not assumed.

Lesson 2.1
Mastery Studio: Outcomes & Evidence Critique

Exhibit mastery by critiquing and revising outcomes and evidence maps for alignment, validity, and learner clarity.

Mastery Demonstration
  • Run a “misalignment scan” and identify 3 places evidence doesn’t match outcomes.
  • Revise outcomes for precision and adjust evidence types for validity and accessibility.
Outcome
  • Revised outcomes + revised evidence map + short defense rationale.
Lesson 3
Designing Aletheian Tasks & Performance Assessments

Build performance tasks that elicit thinking, allow multiple valid approaches, and produce artifacts worth critiquing.

Learning Target
  • Design tasks that produce evidence of reasoning, structure, and transfer.
  • Embed scaffolds that protect rigor while supporting diverse learners.
Studio Activities
  • Task Architecture Build: prompt → constraints → success evidence → reflection.
  • Student Pathways Check: test for “multiple routes to quality.”
Deliverable
  • Performance task draft + student-facing directions + teacher notes.

ADTL Connection: Application is designed as a constructive act—students demonstrate understanding by making.

Lesson 3.1
Mastery Studio: Task Critique & Student Experience

Demonstrate mastery by critiquing task usability and cognitive demand, then revising for clarity and fairness.

Mastery Demonstration
  • Run a “student experience simulation” (readability + decision points + time risk).
  • Identify 3 failure points and revise task language/scaffolds to eliminate them.
Outcome
  • Task critique notes + revised task excerpt(s) + revision rationale.
Lesson 4
Criteria, Rubrics & AI-Assisted Calibration

Create criteria that describe quality, then calibrate rubric scoring—optionally using AI as a consistency assistant (not a judge).

Learning Target
  • Write criteria that match outcomes and task evidence.
  • Design rubrics with clear descriptors and minimized ambiguity.
  • Use AI for calibration prompts (consistency checks, descriptor clarity), keeping educator judgment central.
Studio Activities
  • Criteria Ladder: weak → better → best descriptors.
  • Calibration Set: score 3 samples and reconcile differences through evidence talk.
Deliverable
  • Rubric draft + calibration notes.

ADTL Connection: Aesthetic cognition is evaluated through justification, not preference—rubrics must describe reasoning and intent.

Lesson 4.1
Mastery Studio: Rubric Calibration & Bias Check

Exhibit mastery by stress-testing rubric descriptors for bias, cultural mismatch, and scoring inconsistency.

Mastery Demonstration
  • Run a bias scan: language assumptions, culture-bound expectations, compliance grading, “hidden style rules.”
  • Calibrate across 3 samples; rewrite 2 descriptors for clarity and fairness.
Outcome
  • Bias check memo + revised rubric section + calibration record.
Lesson 5
Feedback, Reflection & Student Partnership

Design feedback systems that help students revise with intent—and treat learners as partners in criteria and evidence.

Learning Target
  • Create feedback prompts that generate revision moves (not vague encouragement).
  • Design reflection that captures learner rationale and next iteration decisions.
Studio Activities
  • Feedback Rewrite: convert teacher comments into “revision directives.”
  • Student Partnership Protocol: co-create criteria language and sample anchors.
Deliverable
  • Feedback toolkit (stems + protocols) + reflection prompts aligned to rubric criteria.

ADTL Connection: Reflection is where meaning consolidates—students justify choices and plan revisions.

Lesson 5.1
Mastery Studio: Feedback & Reflection Evidence

Demonstrate mastery by showing that your feedback and reflection system produces measurable revision and improved evidence quality.

Mastery Demonstration
  • Design a mini “revision cycle” protocol and show how evidence improves across drafts.
  • Define 2 evidence indicators that reflection must capture (intent + next move).
Outcome
  • Feedback/reflection protocol + sample prompts + evidence indicator checklist.
Lesson 6
Building an Aletheian Assessment System

Assemble outcomes, evidence maps, tasks, rubrics, and feedback into a coherent assessment system that can run across a unit.

Learning Target
  • Design an assessment ecosystem: when evidence is collected, where it lives, how it informs instruction.
  • Ensure the system is usable (time, workflow, student clarity, feedback cadence).
Studio Activities
  • System Blueprint: timeline of evidence events + artifacts + reflection points.
  • Workflow Stress Test: identify bottlenecks and revise for sustainability.
Deliverable
  • Assessment system blueprint + implementation workflow notes.

ADTL Connection: Mastery is sustained through systems—evidence and revision loops are designed into the learning experience.

Lesson 6.1
Mastery Studio: Assessment System Portfolio Piece

Exhibit mastery by packaging your assessment system as a portfolio artifact with a clear rationale and defensible evidence design.

Mastery Demonstration
  • Present: outcomes → evidence map → tasks → rubric → feedback/reflection workflow.
  • Defend your system against 3 critique prompts (validity, equity, usability).
Outcome
  • Assessment System Portfolio Piece (PDF/slide) + brief defense statement.
Navigation
Core Skills Outcomes · evidence maps · rubrics · feedback systems
Evidence Performance tasks + calibrated scoring + revision trails
ADTL Mapping
Primary Domains Cognitive Design + Cultural Integrity + Aesthetic Evidence + Ethical Assessment
Why This Matters Assessment becomes a humane system of evidence—where students can explain, revise, and grow through design.