Life in the Middle Ages

Students explain why feudalism developed after the fall of Rome and describe how the social hierarchy (king → lords → knights → peasants/serfs) shaped daily life.

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Framework Mapping

Click a phase below to see how this lesson expresses each framework.

ADTL

ADTL Expression

Students are oriented into the design challenge...

AVID

WICOR Expression

Students record observations and capture evidence...

Cognia

Cognia Expression

Learners make active choices and track progress...

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Warm-Up: What Happens When Protection Disappears?

10 XP · Knowledge
Warm-Up XP Breakdown
SP (Skill Points)0
CP (Challenge Points)10
This quick-write rewards clear thinking and prediction about why people accept new systems when safety and order break down.

Quick-write + partner share to connect the fall of Rome to the rise of local protection.

After Rome fell, Europe had less central control. People needed protection, food, and stability. Feudalism grew out of this need.

Student Inputs
Cause
Solution
Your combined warm-up response will appear here.
A

Activity 1: Build the Feudal Social Pyramid

20 XP · Knowledge
Activity 1 XP Breakdown
SP (Skill Points)10
CP (Challenge Points)10
Skill Points reward accurate roles and responsibilities. Challenge Points reward clear explanation of how the system worked through loyalty and service.

Students identify each social group and summarize its role in one strong sentence.

Student Instructions
  • Read the “Life in the Middle Ages” section and locate the social hierarchy.
  • For each level, write one sentence: (1) who they were, (2) what they did, (3) what they received.
  • Press Generate to combine sentences.
Feudal Pyramid Target

King → Lords/Nobles → Knights/Vassals → Peasants/Serfs

4-Sentence Explanation Builder
S1 – King
S2 – Lords / Nobles
S3 – Knights / Vassals
S4 – Peasants / Serfs
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Paragraph Builder – How Feudal Society Worked

This card combines your four sentences into one paragraph.

Color-Coded Paragraph View
Your color-coded paragraph will appear here.
Editable Paragraph
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Activity 2: Why Feudalism Developed

20 XP · Skills
Activity 2 XP Breakdown
SP (Skill Points)10
CP (Challenge Points)10
Skill Points reward clear cause/effect reasoning using the text. Challenge Points reward strong connections between protection, land, loyalty, and daily life.

Students write a short analysis explaining how “mutual obligations” created stability after Rome.

Student Info
Student Name
Student Email
Class Period
Introduction
Problem After Rome Fell (Evidence)
How the System Worked (Mutual Obligations)
Daily Life Example
Conclusion (Stability)
Your combined analysis will appear here.
A

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